User Experiences with a Pressure Ulcer Prevention Game: A Qualitative Study
A June 2025 descriptive qualitative study published in *Journal of Wound Management* explores user experiences of a computer-based pressure ulcer prevention game—designed for patients and relatives to build awareness, improve self-care, and reduce caregiver burden.
Key Highlights:
- Engaging Format: The interactive game uses real-world scenarios to teach posture shifts, cushion selection, skin inspection, and risk factors in a narrative-based format.
- Positive Reception: Players described the game as enjoyable, educational, and easy to navigate—reporting improved confidence in identifying risk factors and prevention strategies.
- Emotional Impact: Users appreciated the immersive storytelling that fostered empathy and motivation, with some citing a greater sense of responsibility for loved ones’ care.
- Areas for Improvement: Participants suggested enhancements such as adaptive difficulty levels, more personalized scenarios, multilingual support, and mobile access to increase reach.
- Caregiver Benefit: Family members noted that shared gameplay created meaningful discussions about pressure ulcer prevention and even empowered them to participate in repositioning routines more confidently.
This study supports the role of gamified digital tools in patient and caregiver education, offering an engaging way to improve preventative behavior and promote collaborative care efforts.
Based on Nielsen & Krabbe Sørensen, “User experiences of a computer game about pressure ulcer prevention: descriptive qualitative study,” *Journal of Wound Management*, Volume 26, Issue 2—June 2025.
Keywords: pressure ulcer game, patient education, caregiver engagement, gamification, qualitative study